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	<title>Over iT! &#187; iphone</title>
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	<description>Apple Consultants in Atlanta, GA</description>
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		<title>iTunes 8.2 Ships, Hints at iPhone 3.0?</title>
		<link>http://www.overithelp.com/2009/06/02/itunes-82-ships-hints-at-iphone-30/</link>
		<comments>http://www.overithelp.com/2009/06/02/itunes-82-ships-hints-at-iphone-30/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 14:15:30 +0000</pubDate>
		<dc:creator>cameron</dc:creator>
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		<guid isPermaLink="false">http://www.overithelp.com/2009/06/02/itunes-82-ships-hints-at-iphone-30/</guid>
		<description><![CDATA[Apple has released iTunes 8.2, an update that &#8220;now supports iPhone or iPod touch with the iPhone 3.0 Software Update.&#8221; The extremely brief release note also indicates that iTunes 8.2 includes many unspecified accessibility improvements and bug fixes; a security vulnerability involving itms: URLs has also been addressed. It&#8217;s available via Software Update or as [...]]]></description>
			<content:encoded><![CDATA[<p>Apple has released iTunes 8.2, an update that &#8220;now supports iPhone or iPod touch with the iPhone 3.0 Software Update.&#8221; The extremely brief release note also indicates that iTunes 8.2 includes many unspecified accessibility improvements and bug fixes; a security vulnerability involving itms: URLs has also been addressed. It&#8217;s available via Software Update or as a standalone 77.3 MB download.</p>
<p><span id="more-206"></span></p>
<p>What&#8217;s interesting about this update is the timing, coming one week before Apple&#8217;s Worldwide Developer Conference (WWDC). The iPhone 3.0 software will be the star attraction, and developers have been working with betas for a couple of months. Could Apple be planning to release the final version of the iPhone 3.0 software to coincide with the event, ahead of a rumored iPhone hardware update? When the iPhone 2.0 software was released on the same day as the iPhone 3G (which was also the day Apple switched .Mac to MobileMe), Apple&#8217;s servers crumbled under the load of activations (see &#8220;iPhone 3G: On the Line in Seattle,&#8221; 2008-07-13). So I can see the case in separating the software and hardware releases, even if it means owners of the original iPhone and the iPhone 3G get to install the new operating system before new units running it appear.</p>
<p>More likely, I think, is that Apple released iPhone 3.0 compatibility so developers can test live interactions between iTunes and the new software before iPhone 3.0 ships. With a larger share of the market, tens of thousands of developers, and more competition (such as from the Palm Pre, which is due to ship two days before WWDC), Apple doesn&#8217;t want the same type of fiasco as last year&#8217;s MobileMe release (see &#8220;Apple Claims MobileMe Mail Fully Restored,&#8221; 2008-07-30).</p>
<p>Also released today was QuickTime 7.6.2, which provides support for iTunes 8.2 and fixes a number of security vulnerabilities related to viewing malformed media types. It&#8217;s also available via Software Update or as standalone downloads for Mac OS X 10.5 Leopard (57 MB), Mac OS X 10.4 Tiger (48 MB) or Windows (20.9 MB).</p>
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		<title>Apple Refreshes Wet iPhone Policy</title>
		<link>http://www.overithelp.com/2009/05/12/apple-refreshes-wet-iphone-replacement-policy/</link>
		<comments>http://www.overithelp.com/2009/05/12/apple-refreshes-wet-iphone-replacement-policy/#comments</comments>
		<pubDate>Tue, 12 May 2009 15:01:26 +0000</pubDate>
		<dc:creator>cameron</dc:creator>
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		<guid isPermaLink="false">http://www.overithelp.com/?p=139</guid>
		<description><![CDATA[Apple has recently revised its replacement policy regarding water-damaged iPhones. The company still won&#8217;t replace your damaged device for free if its Liquid Submersion Indicator has been activated (see &#8220;Liquid Submersion Indicators Reveal Accidental Dips,&#8221; 2009-02-17), but you can now purchase a $199 replacement phone. While $199 isn&#8217;t cheap, it&#8217;s still $400 to $500 less [...]]]></description>
			<content:encoded><![CDATA[<p>Apple has recently revised its replacement policy regarding water-damaged iPhones. The company still won&#8217;t replace your damaged device for free if its Liquid Submersion Indicator has been activated (see &#8220;Liquid Submersion Indicators Reveal Accidental Dips,&#8221; 2009-02-17), but you can now purchase a $199 replacement phone. While $199 isn&#8217;t cheap, it&#8217;s still $400 to $500 less than purchasing a new iPhone without a 2-year contract.</p>
<p><span id="more-139"></span></p>
<p>According to coverage at Ars Technica, an Apple Store sales rep indicated that whatever generation your damaged iPhone was, the replacement would be the same (e.g. if you soak a 3G iPhone, your replacement would also be a 3G iPhone). Other sources note that the $199 replacement phones are refurbished models, meaning they&#8217;ve been previously returned to and tested by Apple, and come with 1 year warranties.</p>
<p>Just why Apple has decided to revise its replacement policy is unknown. Speculation ranges from Apple&#8217;s need to unload extra inventory as a likely refresh of the iPhone approaches, to general improvements to Apple&#8217;s repair policies, to Apple recognizing the possibility that damage could be unfairly attributed to water (it&#8217;s possible that the Liquid Submersion Indicator could be activated by an event that didn&#8217;t damage the iPhone). Whatever the reason, this new policy will certainly be welcomed by those suffering from watery misfortune.</p>
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		<title>Things 1.1/Things Touch 1.3.5</title>
		<link>http://www.overithelp.com/2009/05/11/things-11things-touch-135-area-sync/</link>
		<comments>http://www.overithelp.com/2009/05/11/things-11things-touch-135-area-sync/#comments</comments>
		<pubDate>Tue, 12 May 2009 01:22:04 +0000</pubDate>
		<dc:creator>cameron</dc:creator>
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		<guid isPermaLink="false">http://www.overithelp.com/?p=136</guid>
		<description><![CDATA[Things Touch 1.3.5 has been released along with Things 1.1 and, among a heap of bug fixes and UI improvements, you&#8217;ll find a new feature for syncing Areas of Responsibility from your Mac to your iPhone (it&#8217;s not yet possible to create Areas in Things Touch). The feature requires Things 1.1 on the Mac side, [...]]]></description>
			<content:encoded><![CDATA[<p><!-- sphereit start --><img class="alignleft" style="border: 1px solid black; margin-top: 8px; margin-bottom: 8px;" src="http://www.blogcdn.com/www.tuaw.com/media/2009/05/thingscropped_210x353.jpg" border="1" alt="" hspace="8" vspace="8" width="210" height="353" align="right" /><a href="http://www.culturedcode.com/things/iphone/">Things Touch</a> <a href="http://culturedcode.com/things/blog/2009/05/things-112-and-things-touch-135-released.html">1.3.5 has been released</a> along with Things 1.1 and, among a heap of bug fixes and UI improvements, you&#8217;ll find a new feature for syncing Areas of Responsibility from your Mac to your iPhone (it&#8217;s not yet possible to create Areas in Things Touch). The feature requires <a href="http://www.culturedcode.com/things/">Things</a> 1.1 on the Mac side, which was officially released today, but has actually been available (sans release notes) for about a week (assumedly waiting for Things Touch to make it through App Store approval).</p>
<p>Another new addition (which is more exciting, to me) is <a href="http://culturedcode.com/things/blog/2009/05/things-11-brings-extensive-applescript-support.html">full AppleScript support</a> in Things on the Mac. I haven&#8217;t had a chance to dive into it yet, but it&#8217;s a topic I discussed with Cultured Code at the last Macworld Expo and I&#8217;m excited to see it come to fruition. People using Things in any kind of group setting will appreciate the <a href="http://culturedcode.com/things/blog/2009/05/things-11-brings-a-new-model-for-working-with-delegated-tasks.html">reconsidered approach to task delegation</a>, as well.</p>
<p><span id="more-136"></span></p>
<p>For those who aren&#8217;t familiar with Things in general, I&#8217;ll take a quick step back. Things for the Mac has been a staunch competitor in the Mac task-management colosseum. Battling it out with <a href="http://www.omnigroup.com/applications/omnifocus/">OmniFocus</a> and newer gladiators like <a href="http://www.potionfactory.com/thehitlist/">The Hit List</a>, it&#8217;s been recognized by many for its simplicity and elegance. Things is powerful and flexible, while remaining reliable and simple. Things Touch is its iPhone companion, usable on its own or synced with Things Mac.</p>
<p>You may be asking, what&#8217;s an &#8220;Area of Responsibility?&#8221; This is one of the features of Things which was hardest for me to grasp. It&#8217;s not quite a GTD context, and it&#8217;s not a folder for projects. Basically, Areas provide a flexible means of handling tasks which aren&#8217;t part of a &#8220;project&#8221; and aren&#8217;t necessarily sequential in nature. In the <a href="http://www.culturedcode.com/things/wiki/index.php/When_to_Use_Tags%2C_Projects%2C_or_Areas_of_Responsibility">words of Cultured Code</a>:</p>
<blockquote><p>With an Area of Responsibility (or simply &#8220;Area&#8221;), you don&#8217;t ask yourself about the desired outcome, but what standards you would like to maintain. An Area corresponds to an ongoing activity. These could be, for example, job responsibilities, roles you have taken on in your family, or personal responsibilities like health.</p></blockquote>
<p>Things is <a href="http://www.culturedcode.com/things/">available for download</a> as a free trial, and can be purchased for $49.95US. Things Touch, the iPhone version, is available <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284971781&amp;mt=8">in the App Store</a> for $9.99US.</p>
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		<title>Moments iPhone App</title>
		<link>http://www.overithelp.com/2009/05/07/moments-iphone-app/</link>
		<comments>http://www.overithelp.com/2009/05/07/moments-iphone-app/#comments</comments>
		<pubDate>Thu, 07 May 2009 14:25:33 +0000</pubDate>
		<dc:creator>cameron</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[iphone]]></category>
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		<guid isPermaLink="false">http://www.overithelp.com/?p=128</guid>
		<description><![CDATA[Have you wanted to remember an event, or just remember a small bit of information for later? On the Mac there&#8217;s a cool application called Stickies, but there really wasn&#8217;t a great application for doing this same thing on the iPhone &#8230; until now. Enter Moments [iTunes link]. This small application is your one stop [...]]]></description>
			<content:encoded><![CDATA[<p><!-- sphereit start --><img src="http://www.blogcdn.com/www.tuaw.com/media/2009/05/moments_cb127397192387.jpg" border="0" alt="" hspace="8" vspace="8" width="125" height="125" align="right" />Have you wanted to remember an event, or just remember a small bit of information for later? On the Mac there&#8217;s a cool application called <a href="http://en.wikipedia.org/wiki/Stickies_%28software%29">Stickies</a>, but there really wasn&#8217;t a great application for doing this same thing on the iPhone &#8230; until now. Enter Moments [<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=314215427&amp;mt=8">iTunes link</a>]. This small application is your one stop for remembering small pieces of information or events.</p>
<p>Even though this application has a simple agenda and interface, it is executed beautifully. Moments has an interface composed of three gorgeous themes: corkboard, steel, and a fabric print. Sticky notes are aligned in a grid of 2 x 3 across the screen. You can reorder your stickies, and when you run out of room a new screen will be created that is similar to the layout of the iPhone home screen. When you create a new sticky, you are able to create just a note, or a &#8220;moment.&#8221; A moment has a date associated with it, and can be something in the past or future. A note just has a larger text area that will let you add more information.</p>
<p><span id="more-128"></span></p>
<p>Overall, this application is really nice for remembering things, and looks just as good as built-in iPhone apps. However, there are three things that I would like to see: (1) User selected sticky note colors, (2) A place to add more details about a specific note or email the note, and (3) More themes to choose from. This application is really great the way it is, and is well worth $.99 US in the App Store. You can check Moments out on the <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=314215427&amp;mt=8">App Store</a>.</p>
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